Sound Effect Collection
If I needed this sound in the future, what would I tend to type to find it? It is worth going through them and changing any metadata that may get in the way of your search precision. Pick the one that makes more sense to you and stick with it. The first thing we need to think about when naming a sound, is to imagine ourselves trying to find that sound in the future.
Sound Effects Collection
Is also handy to have the creator name clearly referenced so you can always check their website for new libraries in case you like their sounds. There are many options out there but here the most popular ones. Your email address will not be published. Some of them require attribution which complicate things when working on certain projects. As mentioned before, you can think about this in terms of avoiding redundancies multiple terms that have the same meaning and ambiguities the same term has several meanings.
This library covers the gambit of steam, ronks, clicks, clanks, clunks, servos and all sorts of mechanical actions from various props. The extra coverage may not be needed today but believe me, it will be handy at some point in the future. Within the folders, I always use the same naming convention. Inside my main library folder I have subfolders indicating the origin of the libraries inside.
When you buy a library, it is good to have a look and see that everything is ready to go. Inside of each of the library folders, I always keep the license, pictures and extra information if available. The name of the file is the only field you are always going to be able to read, no matter which software or operative system your are using. You can also use other backup methods, but Time Machine is easy, efficient incremental copies and safe. The Borax Experiment gets you squishy, gory, slimy and gooey sounds.
We need to make sure this is accessible and secure. Twitter Facebook LinkedIn. Metadata As you may know, metadata is all that extra information that can be saved within a file. This would apply to your own libraries and also commercial ones. Make sure you have at least a copy of your library, two is ideal, one of them sleeping in a different building or in an outside server.
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Achieving that balance will requiere time, experience and a lot of tweaking but it is absolutely worth it. Which keywords are likely going to be used to find it? Play around a bit, try different things. From brutal, deep growls to sharp, ear-pearcing screeches.
Essential tips for a healthier sound effects library collection
In Conclusion All the time you put into your library today will be re-paid to you in the years to come, I assure you. Your sounds are your tools and you need them sharp, ready to go and easy to access so you can focus on the story, the characters and the information and emotions you need to convey. Striking this balance can be tricky and there are edge cases for sure but, again, it is worth it in the long run as it will speed up your searches. Again, being consistent is key, especially if you share your library with more people.
Again this may feel kind of arbitrary but as long as you keep track of how you use each word and are consistent, defining these cases are going to allow you to work much faster. This is less than ideal since we need to eliminate as much friction as possible when working. In addition, you get a variety of different quiet base layers, perfect for creating the sonic foundation of an urban scene. Unless you find something that perfectly matches your scene, chances are you are better off using a clean isolated bird phrase that is usable anywhere. It is a great habit to try to think about your recordings as if they were going to be sold in a commercial library.
Here are some examples from my own recordings for different projects and libraries. Every time that you go out and record, you will be tempted to just get what you need and move on to the next thing on the project.
Need specific sound effects? Anybody can buy libraries but your personal collection is unique to you. If your next project is set in an urban area, this collection of urban sounds entails everything your needs require. Ideally, you should keep a glossary with the terms you use and how you use them.
For both names and descriptions, adjectives like intense, slow, multiple, distant, etc, are great for adding more information about the sound in question and narrow your searches down. As you can see, this would be very useful when building a racing scene. Stringache is a modern horror library of mangled string noises. Having impulses and samples separated also helps when you want to get more meaningful results since these are only needed in very specific situations.
When doing the actual recording, you should get different intensities and perspectives. Apply your naming conventions and rules to them. This is especially important as you become more experienced, since your library gets bigger and your deadlines tighter.
On the other hand, I use the description field to talk about how the sound may be used, even if this is very different to the original source. The sounds were performed from light to heavy intensities and captured at kHz, bit resolution with Sanken, Sennheiser, Neumann, and Schoeps microphones. Crunch Mode delivers crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. Want to save money on sound effects? Be descriptive and imaginative but use terms that are not too broad, cod 5 mac in order to make your searches more effective.
It collects the sound of metal hits, drops, pick ups, rattles and clatters, rumbles and rummaging, rocking, rolling, and scraping. We can take certain words and give them additional meaning in oder to connect them to useful concepts. My advice then is go through each new library you get and change any metadata that may get in the way of your search precision.
In any case, make sure you have at least a copy of your library, two is ideal, one of them sleeping in a different building or in an outside server. You should have your library files prepared in the most comfortable way possible to work with them. The description, on the other hand, can be used to add additional information and details, even going beyond what the sound is, and describing what the sound could potentially be.
Soundly pictured above is the one I use but you may find other options are best suited to your needs. This keeps things tidy and clear. How many sources, not how many sounds, the difference is important. The first sound is just an ashtray spinning but the descriptions shows you how much more you could do with it.
Finally, when writing metadata, try to go beyond the nature of the sounds themselves and the use that you are going to give them in this particular instance. Bring the monsters to life!
Backups & Folder Structure
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